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About Me Member DaSpiritMale/United States Recent Activity
Deviant for 3 Years
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Statistics 10 Deviations 193 Comments 3,449 Pageviews

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:iconalecgw: :iconcharyu: :iconshteev2: :iconicecard: :iconsovietkioku: :iconof-nihility: :iconmajarath: :iconprinceofpwnage: :iconjaketwoshoes101: :icondanny249: :icondemise-hawk: :iconrilind1234: :icontredog777: :iconlatias31: :iconhydrargirium: :iconsushyply: :icongrimmbound: :iconxnyk: :iconimzco: :iconshadowshinra:

Friends

:iconneo-dragoncp: :iconjoshr691: :iconicecard: :iconmajarath: :iconprincess-phoenix: :iconserebii08: :iconcilerba: :iconfalsefate: :iconrossay: :iconpkmnamaranth: :iconmistery626: :iconkingsnivy: :iconpuppersthemutt: :iconpocketmonster98:
lol If some of you guys have noticed, I've recently taken a break from the Starter Kit. This is not because I'm quitting, it's just because of school. I'll be going to college next year, so you know how it is with the applications, and also I'm taking college level courses  in order to get my Associates Degree so things are not as easy for me, but I'm hanging in there. I've always been thinking about this project during my long break, with a lot of thoughts on how to improve it.

The first way I'm going to improve it is memory wise. I'm taking a computer science course in school so that has helped me learn a few tricks up my sleeves. Pokemon games of course will have a lot of memory usage, but this problem is made bigger due to the sheer fact that the engine is made in GameMaker which makes all variables as doubles. For those who don't know, doubles are 15 digit long integers with decimal points, the type of variable that uses the most memory. In traditional languages, you can choose how long you want the digits to be, which is one reason why C++ is faster than GameMaker. I have methods to make use of GameMaker's ways and combine multiple variables into one large variable.

Now aside from this boring mumbo-jumbo that I just said, I have questions for those who would want to use my Kit:
1. Would you mind if I put all of the sprites and music in just the main file? The pros is that there is one file and everyone sees the sprites and music with no errors. The cons is that it's a larger file size.
2. Should I add memory encryption to the variables? The pros is that it will be harder for the novice hacker to hack using Cheat Engine and other hacking programs and so when I add online support, it might save a few people's ass. The cons is that the game might run a little slower and it will be a lot harder for me to manage.
3. Should I make a Pokemon Game Making program that generates a GameMaker file for you? The pros is the simplicity. The cons is that it will only work with the newest GameMaker (8.1), which I absolutely despise and it will take a little longer for me to maintain. I will probably need another programmer to help me. Any chance any of you know OpenGL or DirectX?
4. What should I do with my tiles? Face it, they look terrible. Can anyone help me make new ones and/or find new ones?

Based on response I think I will be redoing the engine for better simplicity with more comments and such. This will make it easier for people to learn from my code. Also remaking it will give me the ability to add things I missed before.

deviantID

~DaSpirit
Video Game Developer |
Artist | Hobbyist | Design & Interfaces
United States
Hey guys, I'm DaSpirit! I'm an indie game programmer who inspires to be big one day!

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Current Projects:
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Pokemon Structure Kit GM
Status: In development
Description: An open source Pokemon engine made for Game Maker 8 and higher.

Map Maker(Name TBA)
Status: In Hiatus
Description: 3D Map Maker developed using C++. Made with WinAPI for functionality and OpenGL for graphics. Will be private after development for a short time.

Game Website(Name TBA)
Status: In Hiatus
Description: A website for games and tutorials on programming. The tutorials will cover a range of languages including Game Maker, PHP and C++.

Entertainment Website(Name TBA)
Status: (Almost Complete) Hiatus
Description: A website surely full of laughs.

========================
About Me:
========================
Current Residence: New York City
Favorite genre of music: Metal, Alternative, Hard Rock
Favorite style of art: Pixel, Abstract, Realistic
Operating System: Windows
Interests

AdCast - Ads from the Community

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Comments


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:iconpocketmonster98:
You need to come on msn

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:icondaspirit:
I'm busy applying to college, can't this entire month. After I apply, I have to study for finals.

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:star::star:I am in progress of making a Pokemon engine for GameMaker 8. Check out my latest journal entries for current progress!:star::star:
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:iconpocketmonster98:
Lol wow ok, good luck!

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Click the [link] to add my 3DS Friend Code.
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:iconneo-dragoncp:
Hey man, thanks for the watch ;)

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ZENFORMS: Protectors - a 2D RPG for iPhone.
Website: [link]
Forum: [link]
Facebook: [link]
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:icondaspirit:
No problem, I've actually been stalking you here, it's about time I've watched you! Good luck with your game!

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:star::star:I am in progress of making a Pokemon engine for GameMaker 8. Check out my latest journal entries for current progress!:star::star:
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:iconmajarath:
Thank you very much for watching me! :)

Good luck with your project, by the way. I'll keep an eye on your progress, it looks interesting.

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Llama for a llama! :dummy:

Parlo catalā, hablo espaņol and I speak English!
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:iconserebii08:
Thanks for the :+fav: :D

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Check out my commission prices: [link] :D
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:iconsnivy99:
Hey, thanks for the llama

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:la: :la: :la:
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:icondaspirit:
No problem.

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:star::star:I am in progress of making a Pokemon engine for GameMaker 8. Check out my latest journal entries for current progress!:star::star:
Reply
:iconserebii08:
Thanks for the watch and :+fav:! :typerhappy:

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Check out my commission prices: [link] :D
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